Update 0.21
Hallowheart » Devlog
Implemented Visibility Notifier system for perf of off-screen objects.
Added new actor type: Traps. First traps are a basic floor spike trap and a wall trap that fires a frostbolt.
Did a pass on Sword and Board Special Attacks. Now charges up for a big swing while blocking. Improved block anim.
Added keyboard functionality and key remapping for keyboard.
Added new weapon type: Throwing Axes.
Did a pass on Maul's special and add a dash special attack.
Camera shake pass.
Added very first impact audio.
Reduced max creatures to 10 for testing.
Added new console line functions to set the max creature cap: "maxmonsters x"
Files
HallowheartBuild_0.2.rar 26 MB
Sep 18, 2022
HallowheartBuild_0.21.rar 30 MB
Sep 21, 2022
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Hallowheart
Status | Prototype |
Author | Cardboard Box Entmt |
Genre | Action, Role Playing |
Tags | 2D, Boss battle, Dark, Dungeon Crawler, Godot, Medieval, Multiplayer, Pixel Art, Roguelike |
Languages | English |
Accessibility | Configurable controls |
More posts
- Update 0.39Jan 25, 2023
- Update 0.38Dec 31, 2022
- Update 0.37Dec 22, 2022
- Update 0.35Nov 30, 2022
- Update 0.33Nov 17, 2022
- Feats and Perks updateNov 14, 2022
- Update 0.32Nov 12, 2022
- Hallowheart build 0.3Oct 16, 2022
- Update 0.25Sep 26, 2022
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